My work investigates the slippery intersection between the digital world and reality. Specifically, I am interested in how we experience nature through technology. When we see images of nature on TV or on a computer screen, we feel that we are seeing nature but we are really only seeing patterns of pixelated light.
For the past few years, I have
been creating a series of "Re-things." These whimsical sculptures
pixelated animals and objects of nature. I find images of my subjects
and then create three-dimensional sculptural representations of these
two-dimensional images. I build my
pixel by pixel to understand how each pixel plays a crucial role in the
identity of an object. Through the process of pixelation, color is
some bits of information are lost, and the form is abstracted. Making
intangible tangible, I view my building process as an experiment in
using man-made composite and recycled materials to represent natural
My conceptual and material practice explores identity, color, labor, technology, and science. As an object maker, I am interested in relating these concepts back to the symbiotic connection between the hand and the "thing." This relationship is a basic principle in the development of the modern human--biologically, technologically, culturally, and scientifically. I am fascinated by the importance of the "thing" in our history and how this relationship is changing with technology, as we become more removed from first hand experience by observing the world through a screen.